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Move with the up and down arrows

Shoot with left click or 'X'

Shoot empty notes to fill them up. See you % of notes hit at the end of the song.


There are some issues with the scale; the stave should run to the edges of the viewport but ¯\_(ツ)_/¯

It should work in the downloadable


Max - Code, Art, Tetris Level

Connor - Additional Code, Old McDonald Level

Kat - Title Art, Lavender Town Level

Glenn - Title Art

More information

Published54 days ago
StatusReleased
PlatformsUnity
AuthorMaxTopan
Player countSingleplayer

Download

Download
MelodyMadnessFinalBuild.rar (8 MB)

Comments

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Haha, this is a pretty fun idea. Old MacDonald's got a bit of a jazz feel to it for some reason? Maybe because that third note is a little on the flat side. I actually kind of like it.

As for the game, it's a quick sitthrough and the challenge is just in the completion. I like how the notes will only play when you shoot them, however, some of the themes - particularly the Tetris one and Lavendar Town - were practically unrecognisable. Perhaps because of the limitations of the staff, but it might have been more ideal to keep to simpler songs that are more recognisable to make it more engaging. Ah well. I did enjoy it overall.

I agree with almost all of this. I felt tetris was good enough, but lavender town... just no.

perhaps you should have the song play until it hits a note, and then if it was hit keep playing, as using tones doesnt work a lot.